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Top Cow Bible

Top Cow Bible


The Top Cow Universe and its library of properties is one of the most intricate and varied in comics today. The Top Cow Bible is a comprehensive collection listing all of Top Cow’s properties and key characters. The volume includes profiles, first appearances, key creators, trivia, and a top-secret “In Development” section. Previously only available at San Diego Comic-Con, this is a MUST HAVE...   [click here for more]
Top Cow  $7.99

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Top Cow Bible Addendum 1

Top Cow Bible Addendum 1


This prestige format comic features over 25 brand-new properties spotlighted and introduced to the world for the first time. This collection includes upcoming contestants in Pilot Season 2010 as well as new properties debuting as series from Top Cow and Minotaur Press in 2010 and 2011. Each property will include a summary and brand new key art and showcase Top Cow's motto of "We Create…"...   [click here for more]
Top Cow  $1.99

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La Bible du Meneur de Jeu

La Bible du Meneur de Jeu


Tous les conseils pour améliorer vos parties de jeu de rôle ! La Bible du Meneur de Jeu est un guide complet de 200 pages illustrées en couleurs qui rassemble en un seul ouvrage tous les conseils pour des parties plus intenses et plus fun.  Vous y trouverez notamment des conseils pour : -       gagner du temps lors de la préparation et l’écriture de vos scénarios...   [click here for more]
Footbridge  $36.84 $12.81

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Strowlers World Bible

Strowlers World Bible


Magic has returned to the modern world and nothing will be the same again. In response, the United States Department of Arcanology has tasked government magic users to collar and train everyone with talent...but on the fringes of society, the Strowlers believe that magic is for everyone. From Mongolia to Ireland, the Resistance begins. - Strowlers is a shared cinematic universe. Tell your story!...   [click here for more]
Zombie Orpheus Entertainment  Pay What You Want

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Adventurer's Guide to the Bible

Adventurer's Guide to the Bible


Cleopatra is dead. Rome and Parthia struggle for control of the Fertile Crescent in a bid for world domination, while local politics in the Middle Kingdoms become increasingly divisive. The prophecies of the so-called “Messiah” have long been forgotten, and an ancient Evil lurks in the shadows, corrupting the hearts of humankind. Three of the wisest mystics known as the “Magi” travelled to...   [click here for more]
Red Panda Publishing  $40.00 $29.00

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The 5e OneNote DM Bible

The 5e OneNote DM Bible


DM OrganizationMade Easy This product is for the source files, compatible with OneNote 2016. If you use the native windows 10 version, you'll want to get the live version from https://1drv.ms/u/s!AnMjVTM0Hyy7pEVc16qsoMrRgZ36 The OneNote DM Bible is the ultimate free digital campaign management tool for 5th edition Dungeon Masters.  It provides a template to...   [click here for more]
Icarus Games  Pay What You Want

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La Bible de poche du soldat

La Bible de poche du soldat


Version française de la "Souldiers Pocket Bible" (1643), la micro-bible qui équipait la New Model Army d'Oliver Cromwell. Les textes en français sont tirés de la Bible Segond 1910, avec des modifications mineures et des notes de bas de page. Travail essentiellement basé sur l'édition originelle de 1643. Revêtez-vous de toutes les armes de Dieu, afin de pouvoir tenir...   [click here for more]
OSR   FREE 

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Beecher's Bibles

Beecher's Bibles


32 pages black & white. Players in Beecher’s Bibles are Jayhakers, Red Legs, Free-Staters; proud abolitionist militant guerilla bands in 1850s Kansas, clashing with the pro-slavery forces of border ruffians and bushwhackers. A "Beecher's Bible" was the name given to the breech-loading Sharps rifle that was supplied to and used by anti-slavery forces during the Bleeding Kansas period (1854–1860)....   [click here for more]
Monkey's Paw Games  $10.00 $6.99

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[Korean] 비구속적 형태의 감정 (non-constrained form of emotion)

[Korean] 비구속적 형태의 감정 (non-constrained form of emotion)


*속표지, 시나리오집 표지의 디자인은 웰시 (@Design_Wealthy)님의 작업물입니다. 감사합니다. *주의: 잔인한 요소, 범죄에 가담하거나 동조하거나 묵인하게 됨 등의 요소가 있습니다. 라이터의 사상은 작품과 일치하지 않으며, 플레이 하시게 될 분들 또한 혼동되지 않으시길 바랍니다. 구매 전 참고 부탁드립니다....   [click here for more]
Chaosium  $20.00

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Hunter: Apocrypha

Hunter: Apocrypha


The End Is Nigh Once, hunters were normal people who lived regular lives, just like you and me. That was before. Now that the Messengers have touched them, the imbued recognize the real horrific world ruled by monsters. But who are the Messengers, where did monsters come from and why were these once-blind people chosen to inherit the Earth? The answers lie in the ravings of a madman. Its Just the...   [click here for more]
White Wolf  $8.99

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Deadlands Classic: Fire & Brimstone

Deadlands Classic: Fire & Brimstone


Our sourcebook on the blessed folks of the Weird West reveals all sorts of new miracles, divine interventions, Edges, and avengers for your six-gun totin', hickory stick swingin', holy avenger. Whether your character's a Baptist Bible-thumper, Buddhist monk, frontier Rabbi, or soapbox evangelist, this book has what you need to turn back the forces of evil in the Weird West. This book uses the Deadlands:...   [click here for more]
Pinnacle Entertainment  $4.99

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Aberrant: Church of Michael Archangel

Aberrant: Church of Michael Archangel


Thou shalt have no other gods before me. In their own minds, the members of The Church of Michael Archangel are heroes and martyrs. While the media surrounding them is tempted, deceived and misguided, and the masses are lured toward oblivion, the Michaelites stand firm against the nova menace and wield their faith like a sword. Thou shalt not worship the idols set...   [click here for more]
Onyx Path Publishing  $2.99

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Book of the Fantastical

Book of the Fantastical


You live in a fantasy world called 21st century Earth. You are not human; you are one of the ancient people. Your kind built great cities that have never been surpassed long before the world flood mentioned in the Bible. You have survived by blending in with humanity or by living separately from it. For you see, there are plenty of earthly places mere mortals do not know how to find or travel. Just...   [click here for more]
Visionary Entertainment Studio  $36.95 $20.00

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Planes of Conflict (2e)

Planes of Conflict (2e)


On the Great Ring, six planes lie in direct opposition. Above looms the triad of Good, holding fast against the tide of corruption. Below lurks the triad of Evil, stained red by the eternal Blood War. Both resist the pull of Law and Chaos. Any berk who calls them "neutral" planes has never experienced their full extremes! Dare to enter the conflict and find: Two 64-page books describing each plane...   [click here for more]
Wizards of the Coast  $12.99 $9.09

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The Chosen - Keepers of the Faith

The Chosen - Keepers of the Faith


?They will make war against the Lamb, but the Lamb will overcome them becuase he is Lord of Lords and King of Kings and with him will be his called, chosen and faithful followers.? They have emerged not as the hell fury of Revelation but as the bane of humanity. What will you be? A pawn to be played with? Or can you hear than inner voice calling you? Are you one of THE CHOSEN? The Chosen - The...   [click here for more]
Better Mousetrap Games  $7.00

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Testament: Roleplaying in the Biblical Era

Testament: Roleplaying in the Biblical Era


You've Read The Book, Now Play The Game! There were giants in the Earth in those days, and also after that, when the sons of God came in onto the daughters of men and they bare children to them, the same became mighty men which were of old, men of renown. --The Book of Genesis The world of the Bible comes to life in this campaign setting for 3rd Era rules. Play a wandering Babylonian...   [click here for more]
Green Ronin Publishing  $14.95

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Antique Maps XXV - Jerusalem of the 1600's

Antique Maps XXV - Jerusalem of the 1600's


Welcome, pilgrim! Have you come to visit Calvary? Well, you'll need a map to show you around the Holy City! This map is a beautiful piece of work suitable for use as a poster map or a beautiful computer background.   Antique Maps XXV - Jerusalem of the 1600's details the Holy City of Jerusalem as understood by Visscher Nicolaes in the 1600's. A color map, with many noteworthy...   [click here for more]
Split Eye Productions  $5.00

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Antique Maps Cities Bundle 1 [BUNDLE]

Antique Maps Cities Bundle 1 [BUNDLE]


This special bundle product contains the following titles. Antique Maps XX - London of the 1800's Regular price: $5.00 Bundle price: $4.00 Format: ZIP File Good day, governor, fancy a spot of tea? Want to solve the mystery of Jack the Ripper? Hang out in old Victorian England? See where Sherlock Holmes hung out? Well, this is the map for you! A beautiful...   [click here for more]
Split Eye Productions  $35.00 $28.00

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The Esoterror Fact Book

The Esoterror Fact Book


The Outer Dark Is Coming... Only the Facts Can Save You... And The Facts Must Be Suppressed! Ripped from the secret files of the Ordo Veritatis, the the Esoterror Fact Book briefs you on what you need to send players into intrigue-filled confrontation with forces of international terror bent on supernatural apocalypse. This 152-page player-friendly sourcebook for The Esoterrorists...   [click here for more]
Pelgrane Press  $14.95

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Operative's Kit v2.0

Operative's Kit v2.0


The Tips and Techniques for Getting the Job Done, Getting it Done Right, and Keeping Alive while Doing it. It's four a.m. We were supposed to be out of here by three. We've hit patrols, mines, security like you'd never believe. Seems like nothing's gone right on this job-but when does it ever? Good thing we were ready. Good thing we had The Book.    What makes BlackEagle...   [click here for more]
Chameleon Eclectic  $18.00 $12.00

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Episode #011, Costa Rica has a Mailbag!

Episode #011, Costa Rica has a Mailbag! (audio product)


Episode #011, Costa Rica has a Mailbag! I’m going to run long – consider it a special double-sized episode! What’s New: The Testament of Longinus. Fake vampire bible goodness! My Thoughts: RPG sales in an increasingly global economy. Letters: Lots and lots and lots of letters, and lots of me mangling people’s names. ...   [click here for more]
White Wolf   FREE 

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Dark Faith

Dark Faith


The destructiveness of passion, both earthly and supernatural, makes cities bleed and souls burn across worlds, through endless time. Experience the spiritual side of the zombie apocalypse in "The Days of Flaming Motorcycles" and transcend both hell and nirvana in "Zen and the Art of Gordon Dratch's Damnation." Look into "The Mad Eyes of the Heron King" to find the beautiful brutality written in the...   [click here for more]
Apex Book Company  $4.99

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CEE Classics Complete [BUNDLE]

CEE Classics Complete [BUNDLE]


This special bundle product contains the following titles. BlackEagle Operative's Kit Regular price: $10.00 Bundle price: $6.83 Format: Watermarked PDF 1999. The client wanted three files introduced into a competitors' databank. Sounded fishy, but we get paid not to ask questions. Problem is, when we agreed to the assignment, we had no idea the place was...   [click here for more]
Chameleon Eclectic  $145.00 $99.01

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#1 With a Bullet Point: 10 Feats of Hammer and Thunder

#1 With a Bullet Point: 10 Feats of Hammer and Thunder


Sometimes rules supplements read like the world-setting bible of frustrated novelists. Although solid world-building is a useful skill, you don’t always need four paragraphs of flavor text to tell you swords are cool, magic is power, shadows are scary, and orcs are savage. Sometimes a GM doesn’t have time to slog through a page of history for every magic weapon. Sometimes all that’s needed are...   [click here for more]
Rogue Genius Games  $1.00

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#1 With A Bullet Point: 3 Simian Races

#1 With A Bullet Point: 3 Simian Races


Sometimes rules supplements read like the world-setting bible of frustrated novelists. Although solid world-building is a useful skill, you don’t always need four paragraphs of flavor text to tell you swords are cool, magic is power, shadows are scary, and orcs are savage. Sometimes a GM doesn’t have time to slog through a page of history for every magic weapon. Sometimes all that’s needed are...   [click here for more]
Rogue Genius Games  $1.00

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#1 With a Bullet Point: 8 Barbarian Feats

#1 With a Bullet Point: 8 Barbarian Feats


Sometimes rules supplements read like the world-setting bible of frustrated novelists. Although solid world-building is a useful skill, you don’t always need four paragraphs of flavor text to tell you swords are cool, magic is power, shadows are scary, and orcs are savage. Sometimes a GM doesn’t have time to slog through a page of history for every magic weapon. Sometimes all that’s needed are...   [click here for more]
Rogue Genius Games  $1.00

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#1 With a Bullet Point: 13 Witch Hexes

#1 With a Bullet Point: 13 Witch Hexes


Sometimes rules supplements read like the world-setting bible of frustrated novelists. Although solid world-building is a useful skill, you don’t always need four paragraphs of flavor text to tell you swords are cool, magic is power, shadows are scary, and orcs are savage. Sometimes a GM doesn’t have time to slog through a page of history for every magic weapon. Sometimes all that’s needed are...   [click here for more]
Rogue Genius Games  $1.00

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#1 With A Bullet Point: 4 Ghostbusting Items

#1 With A Bullet Point: 4 Ghostbusting Items


Sometimes rules supplements read like the world-setting bible of frustrated novelists. Although solid world-building is a useful skill, you don’t always need four paragraphs of flavor text to tell you swords are cool, magic is power, shadows are scary, and orcs are savage. Sometimes a GM doesn’t have time to slog through a page of history for every magic weapon. Sometimes all that’s needed are...   [click here for more]
Rogue Genius Games  $1.00

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#1 With a Bullet Point: 2 Options for the Leadership Feat

#1 With a Bullet Point: 2 Options for the Leadership Feat


Sometimes rules supplements read like the world-setting bible of frustrated novelists. Although solid world-building is a useful skill, you don't always need four paragraphs of flavor text to tell you swords are cool, magic is power, shadows are scary, and orcs are savage. Sometimes a GM doesn't have time to slog through a page of history for every magic weapon. Sometimes all that's needed are a few...   [click here for more]
Rogue Genius Games  $1.00

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#1 With a Bullet Point: 7 Feats For Sword and Board Fighting

#1 With a Bullet Point: 7 Feats For Sword and Board Fighting


Sometimes rules supplements read like the world-setting bible of frustrated novelists. Although solid world-building is a useful skill, you don’t always need four paragraphs of flavor text to tell you swords are cool, magic is power, shadows are scary, and orcs are savage. Sometimes a GM doesn’t have time to slog through a page of history for every magic weapon. Sometimes all that’s needed are...   [click here for more]
Rogue Genius Games  $1.00

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#1 With a Bullet Point: 5 Magic Witch's Daggers

#1 With a Bullet Point: 5 Magic Witch's Daggers


Sometimes rules supplements read like the world-setting bible of frustrated novelists. While solid world-building is a useful skill, you don't always need four paragraphs of flavor text to tell you swords are cool, magic is power, shadows are scary, and orcs are savage. Sometimes a GM doesn't have time to slog through a page of history for every magic weapon. Sometimes all that's needed are a few cool...   [click here for more]
Rogue Genius Games  $1.00

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#1 With a Bullet Point: 6 Godling Feats

#1 With a Bullet Point: 6 Godling Feats


Sometimes rules supplements read like the world-setting bible of frustrated novelists. While solid world-building is a useful skill, you don't always need four paragraphs of flavor text to tell you swords are cool, magic is power, shadows are scary, and orcs are savage. Sometimes a GM doesn't have time to slog through a page of history for every magic weapon. Sometimes all that's needed are a few cool...   [click here for more]
Rogue Genius Games   FREE 

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#1 With a Bullet Point: 8 Dragonrider Feats

#1 With a Bullet Point: 8 Dragonrider Feats


Sometimes rules supplements read like the world-setting bible of frustrated novelists. While solid world-building is a useful skill, you don’t always need four paragraphs of flavor text to tell you swords are cool, magic is power, shadows are scary, and orcs are savage. Sometimes a GM doesn’t have time to slog through a page of history for every magic weapon. Sometimes all that’s needed are a...   [click here for more]
Rogue Genius Games  $1.00

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#1 With a Bullet Point: 9 Armiger Feats

#1 With a Bullet Point: 9 Armiger Feats


Sometimes rules supplements read like the world-setting bible of frustrated novelists. While solid world-building is a useful skill, you don’t always need four paragraphs of flavor text to tell you swords are cool, magic is power, shadows are scary, and orcs are savage. Sometimes a GM doesn’t have time to slog through a page of history for every magic weapon. Sometimes all that’s needed are a...   [click here for more]
Rogue Genius Games  $1.00

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#1 With a Bullet Point: 6 Archon Feats

#1 With a Bullet Point: 6 Archon Feats


Sometimes rules supplements read like the world-setting bible of frustrated novelists. While solid world-building is a useful skill, you don’t always need four paragraphs of flavor text to tell you swords are cool, magic is power, shadows are scary, and orcs are savage. Sometimes a GM doesn’t have time to slog through a page of history for every magic weapon. Sometimes all that’s needed are a...   [click here for more]
Rogue Genius Games  $1.00

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#1 With a Bullet Point: 4 Death Mage Feats

#1 With a Bullet Point: 4 Death Mage Feats


Sometimes rules supplements read like the world-setting bible of frustrated novelists. While solid world-building is a useful skill, you don’t always need four paragraphs of flavor text to tell you swords are cool, magic is power, shadows are scary, and orcs are savage. Sometimes a GM doesn’t have time to slog through a page of history for every magic weapon. Sometimes all that’s needed are a...   [click here for more]
Rogue Genius Games  $1.00

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Beware The Ides of March! [BUNDLE]

Beware The Ides of March! [BUNDLE]


This special bundle product contains the following titles. #1 With a Bullet Point: 4 Death Mage Feats Regular price: $1.00 Bundle price: $0.38 Format: Watermarked PDF Sometimes rules supplements read like the world-setting bible of frustrated novelists. While solid world-building is a useful skill, you don’t always need four paragraphs of flavor text to tell...   [click here for more]
Super Genius Games  $12.97 $4.97

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#1 With a Bullet Point: 6 Spiritual Weapon Feats

#1 With a Bullet Point: 6 Spiritual Weapon Feats


Sometimes rules supplements read like the world-setting bible of frustrated novelists. While solid world-building is a useful skill, you don’t always need four paragraphs of flavor text to tell you swords are cool, magic is power, shadows are scary, and orcs are savage. Sometimes a GM doesn’t have time to slog through a page of history for every magic weapon. Sometimes all that’s...   [click here for more]
Rogue Genius Games  $1.00

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#1 With a Bullet Point: 7 Cure Light Wounds Feats

#1 With a Bullet Point: 7 Cure Light Wounds Feats


Sometimes rules supplements read like the world-setting bible of frustrated novelists. While solid world-building is a useful skill, you don’t always need four paragraphs of flavor text to tell you swords are cool, magic is power, shadows are scary, and orcs are savage. Sometimes a GM doesn’t have time to slog through a page of history for every magic weapon. Sometimes all that’s needed are a...   [click here for more]
Rogue Genius Games  $1.00

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#1 With a Bullet Point: 7 Shadow Assassin Feats

#1 With a Bullet Point: 7 Shadow Assassin Feats


Sometimes rules supplements read like the world-setting bible of frustrated novelists. While solid world-building is a useful skill, you don’t always need four paragraphs of flavor text to tell you swords are cool, magic is power, shadows are scary, and orcs are savage. Sometimes a GM doesn’t have time to slog through a page of history for every magic weapon. Sometimes all that’s needed are a...   [click here for more]
Rogue Genius Games  $1.49

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#1 With a Bullet Point: 7 Magic Firearm Properties

#1 With a Bullet Point: 7 Magic Firearm Properties


Sometimes rules supplements read like the world-setting bible of frustrated novelists. While solid world-building is a useful skill, you don’t always need four paragraphs of flavor text to tell you swords are cool, magic is power, shadows are scary, and orcs are savage. Sometimes a GM doesn’t have time to slog through a page of history for every magic weapon. Sometimes all that’s needed are a...   [click here for more]
Rogue Genius Games  $1.00

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#1 With a Bullet Point: 7 Feats For The Undead

#1 With a Bullet Point: 7 Feats For The Undead


Sometimes rules supplements read like the world-setting bible of frustrated novelists. While solid world-building is a useful skill, you don’t always need four paragraphs of flavor text to tell you swords are cool, magic is power, shadows are scary, and orcs are savage. Sometimes a GM doesn’t have time to slog through a page of history for every magic weapon. Sometimes all that’s needed are a...   [click here for more]
Rogue Genius Games  $1.00

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#1 With a Bullet Point: 12 Alternatives For The Fighter's Bravery Class Feature

#1 With a Bullet Point: 12 Alternatives For The Fighter's Bravery Class Feature


Sometimes rules supplements read like the world-setting bible of frustrated novelists. While solid world-building is a useful skill, you don’t always need four paragraphs of flavor text to tell you swords are cool, magic is power, shadows are scary, and orcs are savage. Sometimes a GM doesn’t have time to slog through a page of history for every magic weapon. Sometimes all that’s needed are a...   [click here for more]
Rogue Genius Games  $1.00

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#1 With a Bullet Point: 7 Feats For Flying Foes

#1 With a Bullet Point: 7 Feats For Flying Foes


Sometimes rules supplements read like the world-setting bible of frustrated novelists. While solid world-building is a useful skill, you don’t always need four paragraphs of flavor text to tell you swords are cool, magic is power, shadows are scary, and orcs are savage. Sometimes a GM doesn’t have time to slog through a page of history for every magic weapon. Sometimes all that’s needed are a...   [click here for more]
Rogue Genius Games  $1.00

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#1 With a Bullet Point: 6 New Exotic and Martial Swords

#1 With a Bullet Point: 6 New Exotic and Martial Swords


Sometimes rules supplements read like the world-setting bible of frustrated novelists. While solid world-building is a useful skill, you don’t always need four paragraphs of flavor text to tell you swords are cool, magic is power, shadows are scary, and orcs are savage. Sometimes a GM doesn’t have time to slog through a page of history for every magic weapon. Sometimes all that’s needed are a...   [click here for more]
Rogue Genius Games  $1.00

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#1 With a Bullet Point: 7 Magic Missile Feats

#1 With a Bullet Point: 7 Magic Missile Feats


Sometimes rules supplements read like the world-setting bible of frustrated novelists. While solid world- building is a useful skill, you don’t always need four paragraphs of flavor text to tell you swords are cool, magic is power, shadows are scary, and orcs are savage. Sometimes a GM doesn’t have time to slog through a page of history for every magic weapon. Sometimes all that’s needed are...   [click here for more]
Rogue Genius Games  $1.00

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#1 With a Bullet Point: 5 Fireball Feats (Full Clip!)

#1 With a Bullet Point: 5 Fireball Feats (Full Clip!)


Sometimes rules supplements read like the world-setting bible of frustrated novelists. While solid world- building is a useful skill, you don’t always need four paragraphs of flavor text to tell you swords are cool, magic is power, shadows are scary, and orcs are savage. Sometimes a GM doesn’t have time to slog through a page of history for every magic weapon. Sometimes all that’s needed are...   [click here for more]
Rogue Genius Games  $1.00

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#1 With a Bullet Point: 6 Spell-Less Ranger Feats

#1 With a Bullet Point: 6 Spell-Less Ranger Feats


Sometimes rules supplements read like the world-setting bible of frustrated novelists. While solid world- building is a useful skill, you don’t always need four paragraphs of flavor text to tell you swords are cool, magic is power, shadows are scary, and orcs are savage. Sometimes a GM doesn’t have time to slog through a page of history for every magic weapon. Sometimes all that’s needed are...   [click here for more]
Rogue Genius Games  $1.00

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#1 With a Bullet Point: 6 Antimagic Field Feats

#1 With a Bullet Point: 6 Antimagic Field Feats


Sometimes rules supplements read like the world-setting bible of frustrated novelists. While solid world- building is a useful skill, you don’t always need four paragraphs of flavor text to tell you swords are cool, magic is power, shadows are scary, and orcs are savage. Sometimes a GM doesn’t have time to slog through a page of history for every magic weapon. Sometimes all that’s needed are...   [click here for more]
Rogue Genius Games  $1.00

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#1 With a Bullet Point: 7 Tendril Tentacle Spell Feats (Full Clip!)

#1 With a Bullet Point: 7 Tendril Tentacle Spell Feats (Full Clip!)


Sometimes rules supplements read like the world-setting bible of frustrated novelists. While solid world- building is a useful skill, you don’t always need four paragraphs of flavor text to tell you swords are cool, magic is power, shadows are scary, and orcs are savage. Sometimes a GM doesn’t have time to slog through a page of history for every magic weapon. Sometimes all that’s needed are...   [click here for more]
Rogue Genius Games  $1.00

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