Title |
Publisher |
Price |
Are you a parent who wants to share the fun of Dungeons & Dragons with your kids, but you’re worried that the rules are too complicated or a standard adventure would tax their attention spans? Are you a teacher or librarian who would like to introduce your students to the game, but you’re reluctant to take on the regular time commitment of a full-blown campaign?
There are a great many... [click here for more] |
Wizards of the Coast |
FREE
|
A text-based storytelling interaction, set in an alternate version of 1700s Spain.
The participants all read a situation that is established with a scene and dialogue.
Then they each use writing skills to make the conclusions.
Each scenario is first played solo, and then later in groups.
No Game Master required, and no dice. But there are rules to keep it systemised.
The scenarios are also replayable... [click here for more] |
Karl Michael Gorman |
$0.20
|
Gothic is a print & play "journaling" type solo rolo-playing game with a horror theme. The deck of 70 illustrated cards builds a map of your location, and suggests what you find there. You explore - acquiring information, objects, and assistants to help you overcome dangerous encounters. Your character's mental, physical and psychic abilities improve with success - but will you... [click here for more] |
Ragiggman Games |
Pay What You Want
|
Books can be useful and they can be valuable, and wizards and mages in particular can have valuable books related to magic on their shelves. Not every such book in a wizard's possession will be of truly outstanding value, though; the majority will be lesser books of lesser value, and this supplement has 100 books on subjects of interest to such types to flesh out their bookshelves. Whether or not any... [click here for more] |
Azukail Games |
$1.79 $1.49
|
Walk off your spaceship and into the treacherous waters of Sedna: The Pirate Republic of the Oort Cloud, a villainous hive beyond the fringes of controlled space, where danger lurks in every shadow and fortune favors the bold. Sedna is a rich and exciting place, and this book unveils the secret history, political machinations, and people that have shaped this lawless outpost.... [click here for more] |
Josh Bowman |
Pay What You Want
|
Its time for a change! Hermetic Alchemy finds its codified origins,and its name, in the writings attributed to Hermes Trismegistus. The art of traditional, hermetic, alchemy is the act of transmutation - the changing one thing or substance into another. While most consider alchemy to be a secularist science or doctrine, entirely separate from faith or religious leanings, the greatest teachings of Hermes... [click here for more] |
UKG Publishing |
$2.75
|
THE DEAD LORDS HAVE ARISEN
A socialist revolution has overthrown the nobles of the Imperial capital of Kyneburgh. The Emperor Titan Kyne died cursing the land and all who deposed him. Now the only coin that is left lies buried with the undead Lords who forged the Empire. Cultists, demons, and undead nobles threaten the city! Delve into the dungeons and crypts beneath Kyneburgh, twice-kill... [click here for more] |
Not Writing Games |
$15.00
|
Basic Solo Fantasy RPG Gaming & Writing Tools is a collection of tools, refered to as functions, that help you to play a solo game using polyhedral dice. It works by generating either answers to questions, step-by-step, or keyword prompts for interpretation.
It adds 10 pages of never-been-seen material containing advice, a new table, and 20 premade adventure... [click here for more] |
Ken Wickham |
$19.99 $9.96
|
All-new for DoubleZero Release 3
DoubleZero is a skill-driven DoubleZero system that prioritizes player Creativity and flexibility. Unlike other systems that rely on a predefined list of abilities. Players define their character's abilities based on their own imagination and needs. In this toolkit, you won't find a canonical list of skills. Instead, we offer a variety of ideas and prompts to... [click here for more] |
Lightspress Media |
$4.99 $2.50
|
Hide in shadows, move silently, find traps, open locks - if you thought that was all a thief was good for, think again. The masters of skulking and skullduggery are a force to be reckoned with. Is anyone or anything safe from a person who might be anywhere, anytime?
Learn the thief's most closely guarded secrets in this devious accessory for the AD&D game.
Product History
PHBR2:... [click here for more] |
Wizards of the Coast |
$9.99
|
The Darkness Beckons
Being an adventurer is a hard business. Dungeons offer adventure, treasure, and glory, but they are fraught with deadly traps, vicious monsters, and sinister puzzles. It takes more than a stout heart and a sharp mind to survive. A hero must be equipped with knowledge and tools if he or she is to face the unknown and live to tell about it.
Into the Unknown: The Dungeon Survival... [click here for more] |
Wizards of the Coast |
$14.99
|
The Skill Challenge is a great way to augment risky tasks in your 5e game – giving players the authority to problem-solve creatively while validating their character’s mechanical choices by incentivizing skills and abilities outside the scope of traditional combat.
The Fail-Pick Challenge is an extension on that idea, giving players additional agency in their failures. When players fail their... [click here for more] |
Stories & Dice |
$1.00
|
Unearth secrets and explore the ruins of the past.
Unleash your inner explorer and embark on a journey through the mysteries of Rûl with Grim Expeditions.
Grim Expeditions introduces new talents and paths for those who want to explore the lost and forgotten past of Rûl.
Treasure Hunter: A set of roguery talents for those who specialize in finding valuable treasure.
Archaeology... [click here for more] |
Schwalb Entertainment |
$2.99
|
Forge your name in battle!
The Complete Warrior provides you with an in-depth look at combat and provides detailed information on how to prepare a character for confrontation.
This title was not only compiled from various D&D sources, but contains new things as well, including new battle-oriented character classes, prestige classes, combat maneuvers, feats, spells, magic items, and equipment.... [click here for more] |
Wizards of the Coast |
$13.50
|
A handbook for students of the famed college of Abjuration, including many new rules for Abjuration specialists. Includes rules covering antimagic spell casting, new ritual magic and introduces the various faces of abjuration wizards.
In writing this, the first of the Academy Handbooks, we have tried to take a step away from the usual fare of spells, feats, prestige classes and the like. Its not that... [click here for more] |
The Black Orifice |
$6.50 $5.00
|
In the fight against evil, the paladin stands as Good's supreme, undaunted champion. This 128-page accessory helps you play the noblest warriors of the AD&D game. Create or enhance your paladin with new proficiencies and equipment, new rules for bonded mounts, and paladin kits like the divinate, envoy, ghosthunter, skyrider, and the indomitable wyrmslayer.
The Complete Paladin's Handbook... [click here for more] |
Wizards of the Coast |
$9.99
|
We (Wizards) recognize that some of the legacy content available on this website does not reflect the values of the Dungeons & Dragons franchise today. Some older content may reflect ethnic, racial, and gender prejudice that were commonplace in American society at that time. These depictions were wrong then and are wrong today. This content is presented as it was originally created, because... [click here for more] |
Wizards of the Coast |
$14.99
|
Strike Down Evil with the Sword of Enlightenment
This source book for the D&D game is intended for mature audiences and provides players and Dungeon Masters with inspiring subject matter that will broaden any campaign. Included is a detailed look at the nature of Good and the complex challenges that face those who join the eternal struggle on the side of the moral and just.... [click here for more] |
Wizards of the Coast |
$15.99 $9.59
|
The Call to Arms series brings exciting new classes and other character options to your Fantasy Craft table. This installment presents the Monster Slayer, a brave (and perhaps foolhardy) adventurer taking up arms against terrifying creatures subjugating the weak and defenseless.
Depending on your campaign, a Monster Slayer could be...
A blessed knight defending his realm against ancient draconic... [click here for more] |
Crafty Games |
$1.75
|
Four Horsemen Present: Even More Horrifically Overpowered Feats
MORE STUFF YOU DON'T NEED AND SHOULDN’T USE!
Look folks, this is our FOURTH Horrifically Overpowered book. And we got this one written by the experienced and dignified Four Horsemen RPG writing guild.
Why would you make us do that?
Yes, it’s April Fools. Yes, it’s ten pages of feats that are MUCH more powerful... [click here for more] |
Rogue Genius Games |
$1.95
|
Upgrade Your Wizard's Staff!
Staff: the Weapon of Wizards introduces a new weapon for Pathfinder - the longstaff, a staff based on the historical medieval quarterstaff. According to the writings of the Renaissance arms masters, the quarterstaff was a weapon seven to eight feet long, wielded similarly to a spear or other pole weapon. The masters praise the usefulness... [click here for more] |
Ebon Gryphon Games |
$1.00
|
The Tempest is Coming!
Violent, unexplained storms batter the coast of Shaintar, Smashing into towns with incredible ferocity. It is the start of the Tempest, and there's nothing natural about the extreme weather descending on the realm.
Tell the story of heroes battling the greatest of evils in Thundering Skies, the first published campaign setting for Shaintar. The stakes have never... [click here for more] |
Savage Mojo |
$9.99
|
Contains descriptions of violence and gore not appropriate for all ages. Discretion advised.
“Axe-time, sword-time, shields are sundered, wind-time, wolf-time, ere the world falls.” ~ the Poetic Edda
Náströnd is a unique take on solo fantasy roleplaying.
You will find contained within this volume:
Simple yet comprehensive mechanics for character creation, combat, and skill... [click here for more] |
Jagvar |
$14.50
|
This is the free table edition of Limitless Heroics, complete with all trait tables from the full book and much of the introductory material.
About the full version:
When you play a tabletop role-playing game like 5e, you want to be the hero. The world is different for you having been there, better. What if you could make the real world better by playing an RPG?! That’s... [click here for more] |
Wyrmworks |
FREE
|
When you play a tabletop role-playing game like 5e, you want to be the hero. The world is different for you having been there, better. What if you could make the real world better by playing an RPG?! That’s what Limitless Heroics is all about. Limitless Heroics is the most comprehensive disability compendium ever created for a Tabletop Role-Playing... [click here for more] |
Wyrmworks |
$39.99
|
This is the free preview of some of the entries related to Attention Deficit Hyperactivity Disorder in Limitless Heroics - Including Characters with Disabilities, Mental Illness, and Neurodivergence in Fifth Edition.
About the full version:
When you play a tabletop role-playing game like 5e, you want to be the hero. The world is different for you having been there, better. What... [click here for more] |
Wyrmworks |
FREE
|
This is the Players Edition of Limitless Heroics. It includes everything in the full book except the adventure, magic items, and NPCs. If you plan to use these resources in settings where you need multiple copies (e.g. schools, clinics, community organizations, etc.), this will save you some money.
When you play a tabletop role-playing game like 5e, you want to be the hero. The world is different... [click here for more] |
Wyrmworks |
$27.99
|
Heaven should be the perfect sanctuary for all pure souls. But is it truly paradise?
A False Hope of Heaven introduces a more reverent and resounding theme to angels and castes without losing the essence of Shadow of The Demon Lord. This supplement adds ancestries, traditions, paths, and other features to make your campaigns more interesting.
Nephilim: The spawn... [click here for more] |
Schwalb Entertainment |
$9.99
|
Aelx’s Bombastic Oddities
Aelx’s Bombastic Oddities is a TTRPG GM sourcebook for the new, the confused, and the ones no one takes time to think about. Contained in this book is a collection of useful and inspiring creations designed to do one thing: spark something. That’s the real purpose of this book, not to tell you what to... [click here for more] |
Crit Academy |
$14.99
|
DeathBot, the fearsome and dangerous robot supervillain, was feared by the people of the City for decades. But now, he is dead. His ex-wife, DeathBeth, has surprised the superheroes by asking them to investigate his murder.
The superheroes must use all of their skills and resources to solve this case. They must track down DeathBot's killer and bring them to justice - but is it simple enough?
Murder... [click here for more] |
Pinnacle Entertainment |
$1.75
|
Presenting yet another Hekate class for use in any Mothership RPG session. Originally conceived for a home game, this class is designed as a futuristic analogue for the New Age gurus, snake oil salesmen and religious cultists of modern America. The release comes with everything needed to create a character: stat/save modifiers, skill bonuses, a unique trauma response and d10 loadouts to outfit... [click here for more] |
Joshua Justice |
FREE
|
Pick up your blade hero, there is more than just the world that needs saving. When the gods are at play, all of reality will need your help Continue your adventurer's journey into the realm of the gods. Level your character up to level 30 and grow into a mythical champion, or even take on the mantels of Divinity yourself! Wield the unbelievable power of new epic boons, tenth-level magic, divine... [click here for more] |
Karmic Studios |
$9.99
|
From the depths of Aaron Allston’s digital archives comes new martial arts styles for use in your HERO System campaigns! Twenty styles are presented, to varying levels of detail. The styles include numbers martial arts to be found in the Strike Force universe (such as Daragak, Goblin-Tossing, Hardball, and Paek-tu), martial arts common to the world of Savior-Ferret (such as Katrate... [click here for more] |
Surbrook Press |
$3.95
|
Travel the sands of time and journey to the land of the Pharaohs and their competing deities.
Nile Empire: War in Heliopolis explores Ancient Egypt's New Kingdom, adding history and 3rd Edition mechanics to culminate in the outline for a 10-adventure campaign set amidst the war of the gods.
This volume includes:
History of ancient Egypt up to the New Kingdom period
Information on the lifestyle... [click here for more] |
Tabletop Adventures, LLC |
$7.00
|
High Tech Meets High Adventure
The future is what you make of it. With access to space travel, cybernetics, mutations, mecha, and more in d20 Future, heroes may battle across alien worlds, survive on postapocalyptic Earth, voyage to distant galaxies, and explore alternate dimensions. Charge your weapons and embark on never-ending adventure within the infinite possibilities of the... [click here for more] |
Wizards of the Coast |
$14.99
|
Important Note: This the 1st Edition based on the d20 Fantasy rules. The first book of Darwin's World 2nd Edition using the d20 Modern rules is on sale now.
Darwin's Worldis a d20 role-playing game set in the wild inhospitable world of mankind's ruin, decades after a series of devastating wars that brought the human race to the brink of extinction. In a world where radiation... [click here for more] |
RPG Objects |
$10.00 $1.00
|
*** 2003 GenCon ENWorld Award Nominated*** This product is no longer officially supported. Please view Campaign Suite Extended instead! Campaign Suite is a complete Campaign Management tool to aid you in your role playing games. You can make characters for the worlds most popular role-playing game, or add data for other unique games. With a character generator, dungeon designer,... [click here for more] |
Twin Rose |
$29.95
|
The Red Wizards of Thay, as cruel and horrible as they are powerful, they have ruled their eastern realm for as long as any sage can remember. They can be powerful allies, or deadly enemies. The Red Wizards know the darkest secrets of the strongest magic, and will sell their skills to the highest bidder. Thay is a land of slavers and tyrants, of intrigue and murder, of danger and opportunity.
In this... [click here for more] |
Wizards of the Coast |
$4.99
|
Once, the Tribe of Altair roamed the sands, free as the great eagle on the wind. Now, caged by an evil mage, these desert riders yearn for their lost freedom. But Fate takes a hand as a noble djinn seeks to fulfill an ancient wish.... In this unusual three-part scenario, players take the roles of the men of the tribe, who stage a revolt after being enslaved in the Pit of the Laughing Efreeti and then... [click here for more] |
Wizards of the Coast |
$4.99
|
This is the first in a series - a completely new concept in gaming aids for the Dungeons & Dragons game system. Within these covers is a complete historical, economical, geographical, and sociological overview of the Grand Duchy of Karameikos. Entries on (and maps of) the major cities and towns, as well as biographical entries on the important figures in the Duchy, will aid the DM in preparing... [click here for more] |
Wizards of the Coast |
$4.99
|
Ethengar is a vast grassy plain, offering little protection from either the bitter winds of winter or the blistering sun of summer. This rough land tests the people who live on it every day, and those who survive that test grow strong and hardy. It is a land of warrior horsemen, as fierce and deadly as they are skilled. Once a multitude of warring tribes, the people of Ethengar have united under... [click here for more] |
Wizards of the Coast |
$9.99
|
The King of the Fairies rules a magical world of mischief, intrigue, danger, and adventure rivaling anything the human world can offer. From brownies, leprechauns, pixies, and sprites to pookas and even centaurs, all creatures of the enchanted woodlands reveal their secrets for the first time.
Product History
PC1: "Tall Tales of the Wee Folk" (1989), by John Nephew, is the first... [click here for more] |
Wizards of the Coast |
$4.99
|
Note: The table of contents lists the DM's Guide as FOLLOWING the Player's Guide, but the softcover include those pages BEFORE the Player's Guide, an error in the original printing of the book.
Dark is the underworld. Darker are the lands of the Shadow Elves. Far underneath the rugged broken lands, even deeper than the deepest caverns of the trolls, live these pale faced warriors. Their law is that... [click here for more] |
Wizards of the Coast |
$9.99
|
Lost in the desert! The only hope for survival lies in a ruined city rising out of the sands. Food, water, and wealth await heroic adventures inside and ancient pyramid ruled by a strange race of masked beings. This module includes a cover folder with maps, and a descriptive booklet with a ready-made adventure for the Dungeons & Dragons Basic game. It also includes enough information to continue... [click here for more] |
Wizards of the Coast |
$7.99
|
. . . And you thought you knew everything about the good, old D&D game world! The Sea of Dread is home to not one, but several aquatic nations. There, underneath the surface, lie mysterious caverns, submerged cities never explored by surface folk, shipwrecked remnants of historic naval battles, and countless frightening guardians of the deep. Discover the power of the Kna, meet the kind... [click here for more] |
Wizards of the Coast |
$6.99
|
At last, the cycle is complete. Players and Dungeon Masters alike may experience the wonder of reaching for the ultimate levels of mortal might with the D&D Master Set. In the Basic Set you learned to crawl through dungeons and defeat the minions of evil. In the Expert Set you set out on wanderings through the wilderness. In the Companion Set you climbed to the pinnacle of success and founded... [click here for more] |
Wizards of the Coast |
$4.99
|
THE KNOWN WORLD: IT ISN'T FLAT, BUT IT IS HOLLOW. Within the sphere of the Know World is another world, the Hollow World. There your characters will meet ancient Nithians, long disappeared from the surface world and thought extinct: Blacklore Elves, living in a magical valley and served by automatons-devices that take care of everything, from serving their food to trimming their grass: Azcans, terrifying,... [click here for more] |
Wizards of the Coast |
$9.99
|
Whether you're a player or a Dungeon Master, the Dungeons & Dragons Rules Cyclopedia is now the comprehensive sourcebook you need for the original fantasy roleplaying game! For ages 12 and up, the Cyclopedia contains the compete game system and hundreds of features, including the following:
All the rules from the D&D boxed set series, including Basic, Expert, Companion, and... [click here for more] |
Wizards of the Coast |
$9.99
|
COMBAT IN FANTASY SPACE!
The worlds of fantasy space are legion. Not all are friendly. The spider-like Neogi slavers, the cold and calculating Mind Flayers, the savage Scro, and others all build great ships of war to catch the magical currents of space. Now YOU can face the perils of deadly combat in the depths of the void. This game accessory gives you the chance to storm enemy ships or brave a... [click here for more] |
Wizards of the Coast |
$7.99
|
On the Great Ring, six planes lie in direct opposition. Above looms the triad of Good, holding fast against the tide of corruption. Below lurks the triad of Evil, stained red by the eternal Blood War. Both resist the pull of Law and Chaos. Any berk who calls them "neutral" planes has never experienced their full extremes! Dare to enter the conflict and find:
Two 64-page books describing each plane... [click here for more] |
Wizards of the Coast |
$12.99 $9.09
|