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TNE-0313 Striker 2 Traveller Miniatures Rules

TNE-0313 Striker 2 Traveller Miniatures Rules


HIGH SPEED COMBAT Striker II is the miniatures combat rules of the 58th century for use with Traveller: The New Era. Now the epic planetary engagements of the New Era, the Final War or the Frontiers War are under your control, allowing you to command battalions of lift infantry, drop troops an grav armor. These rules are fully compatible with Traveller and so also allow miniatures...   [click here for more]
Far Future Enterprises - Traveller  $19.99

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BattleTech: 1st Somerset Strikers

BattleTech: 1st Somerset Strikers


1ST SOMERSET STRIKERS: The BattleTech Animated Series Sourcebook (PDF) [FAS1687p] Print Price (1995): $18.00 File Size: 35 MB They came from beyond the Periphery, attacking dozens of planets in a massive blitzkrieg more devastating than any in the history of warfare. World after world fell before their technologically superior BattleMechs and armored infantry. Nothing in the Inner Sphere seemed able...   [click here for more]
Catalyst Game Labs  $9.00

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CT-G07-Striker

CT-G07-Striker


Striker. 15mm miniatures rules for Traveller. Striker miniatures rules covered small unit military operations in 15mm scale. A key component of Striker was the design sequence which allowed the design of a combat vehicles. ...   [click here for more]
Far Future Enterprises - Traveller  $19.99

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(G-Core) Guardian Universe: REVIVAL: Strikers

(G-Core) Guardian Universe: REVIVAL: Strikers


When Guardians get in over their heads or when they need military backup, they call the STRIKERS. These men and women are trained to deal with both the threat of the ‘super’ human and the villainy of normal man. This product includes: New HERO TYPE: Striker New Gear Information on the Strikers as a whole Data on national Striker programs including unit leaders This...   [click here for more]
Dilly Green Bean Games  $2.50

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Light Strikers Battlebook 1

Light Strikers Battlebook 1


Part of the "Adventure Pack 1" - Battlebook 1 is a solo introductory adventure that immerses players into the Light Strikers universe, and its Clash system. You'll take on the role of a tradeloader citizen in the world of Adamah, and experience a day you'll not soon forget. This book is also great for people learning how to play RPGs for the very first time. Make sure to get the Sage Commander...   [click here for more]
Code of Light Games  Pay What You Want

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Filler spot colour line - vehicles: galactic striker - RPG Stock Art

Filler spot colour line - vehicles: galactic striker - RPG Stock Art


This stock art image by Dean Spencer depicts a galactic striker space ship. In RGB colour, 4 inches on the longest side @ 300dpi. This purchase includes one RBG PNG & CMYK TIF. If you need this in any other format please feel free to contact me. All art files are bundled in a ZIP file....   [click here for more]
Dean Spencer Art  $4.00 $3.00

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Striker Core Rulebook 1st Edition

Striker Core Rulebook 1st Edition


Striker - A TTRPG Far Off in Space and Time In the vast and hostile colds of space are great opportunities, but also great dangers. Some of those dangers we brought with us, but some have been sleeping there for millions of years.  The year is 4400 AD, 1400 years after a savage inter-dimensional war, and 1800 years after humanity had first reached for the stars. Amid the hulks of space, and the...   [click here for more]
Zenith Games Foundry  $13.06

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Striker Inner Guild Space A0 Map

Striker Inner Guild Space A0 Map


An A0 sized map presenting the features of Guild Space within 5000 lightyears of Sol (Earth). This corresponds approximately with the Gould Belt or the Orion-Cygnus Spur of the Milky Way galaxy. The darker regions of the map are of low stellar density, while the lighter regions are high stellar density. The map presents all the open clusters, HII spheres and shells and molecular clouds, most of it...   [click here for more]
Zenith Games Foundry  Pay What You Want

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Striker - Book Of One Shots

Striker - Book Of One Shots


A collection of 4 one-shot adventures for the Striker TTRPG Together the adventures work for convention of tournament play and serve as an introduction to Striker for players and GMs alike. There are full maps for every encounter, as well a detailed sector maps for travel around the regions of space where these encounters occur. For a quick entry for players, there are 8 pre-generated characters...   [click here for more]
Zenith Games Foundry  $3.27

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Striker - Book Of One Shots Map Book

Striker - Book Of One Shots Map Book


A book of A2 Maps to go with the Striker Book of One Shots When printed to A2 format, the maps are scaled to work with standard miniatures ...   [click here for more]
Zenith Games Foundry  Pay What You Want

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7Ronin Solo - Striker (M&M 3e)

7Ronin Solo - Striker (M&M 3e)


7Ronin is a **NEW** series of Solo product releases from the Far East of the WatchGuard Universe! Follow these seven strangers as they come together for a singular purpose. But, is there something sinister going on behind all of this? What is to become of these masterless warriors? What does it all have to do with these powerful artifacts?...   [click here for more]
Xion Studios  $0.99

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Dungeon Strikers

Dungeon Strikers


A multi-mode board game with two modes mimicing either a co-op beat-em-up or a MOBA. Try out various character classes each with distinct play styles and unique mechanics. ...   [click here for more]
Mind Master Games  $5.00

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The Striker (5e)

The Striker (5e)


A Ranger archtype for the 5th edition of the worlds most populer role playing game ...   [click here for more]
Jamez Gamez  $1.49

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TNE-0320 Regency Combat Vehicle Guide

TNE-0320 Regency Combat Vehicle Guide


Sword and Shield For centuries, the mighty Third Imperium was defended by the most powerful, sophisiticated fighting vehicles ever created by humanity. These vehicles of the Imperial Army and Marines provided security and reassurance as humanity expanded to bring life to the stars, and defended them when those stars instead returned death. The Third Imperium did not win all of its wars, but it did...   [click here for more]
Far Future Enterprises - Traveller  $9.99

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JCLS: Call to Arms 1st Edition

JCLS: Call to Arms 1st Edition


"Tracer Three, this is JSS Bullroarer. Sorry about the delay. We had some ECM problems. We're in position, thirty klicks behind you and ready for telemetry link." "Glad to hear it, Bullroarer," Kara muttered as her Intruder took another glancing hit. "That "Striker is less than a minute from our transport ships, so let's do this quick." Taking a deep breath, Kara steadied her fighter's aim, keeping...   [click here for more]
Dream Pod 9  $15.95 $4.79

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Mekton Techbook

Mekton Techbook


"There was nothing between Lathrin and the command post. Suddenly, from out of thin air, a Kargan Shaitan appeared off his right flank. Lathrin spun and blind-fired, hoping to disturb Kargan's aim. Luck smiled upon him, as two of the plasma boltshit the Shaitan's torso. A raw-plasma fireball lit the evening sky where Kargan had been. Lucky shot, thought Lathrin to himself as he continued his...   [click here for more]
R. Talsorian Games Inc.  $6.00

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Player's Handbook II (3.5)

Player's Handbook II (3.5)


MAKE YOUR CHARACTERS THE BEST THEY CAN BE Whether you’re creating a new character or improving an existing one, the Player’s Handbook II supplement has something you need. This volume provides new character options for all players: New class features for all of your favorite classes A rebuilding system that allows you to update existing characters New advancement options...   [click here for more]
Wizards of the Coast  $16.99

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Forgotten Heroes: Fang, Fist, and Song

Forgotten Heroes: Fang, Fist, and Song


Need to liven up your campaign world? Try an apocalypse: it can do wonders for your game. Forgotten Heroes: Fang, Fist, and Song uses an apocalypse theme to re-introduce four new character classes to your 4E game. The druid, barbarian, monk, and bard all have their place in a cataclysmic destruction of the old world that clears the way for a fresh age of heroes -- and they also make for great additions...   [click here for more]
Goodman Games  $12.99

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Martial Power (4e)

Martial Power (4e)


 Martial Power™ is the first of a line of player-friendly supplements offering hundreds of new options for D&D® characters. This tome focuses on the martial heroes: characters who rely on their combat talents and keen wits for survival. This book provides new archetypal builds for the fighter, ranger, rogue, and warlord classes, including new character powers, feats, paragon...   [click here for more]
Wizards of the Coast  $9.99

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Player's Handbook 2 (Atomic Array 018)

Player's Handbook 2 (Atomic Array 018)


Player’s Handbook 2 (Atomic Array 018) Mike Mearls and Jeremy Crawford invited us to visit Wizards of the Coast to talk about Player’s Handbook 2. Ed’s been playing in a weekly 4th Edition campaign since… well, since before the poison rules were set in stone, so we weren’t going to give up a chance to get a peek at the next core release for Dungeons...   [click here for more]
Moonstew, LLC   FREE 

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The Lunar Scrolls

The Lunar Scrolls


There are many theories as to the nature of the moon itself. Some say the moon is a great ball of pulsing fire, void of meaning or life. Others use rituals to obtain collections of the liquid known as moonwater, and so say that the the entirety of the moon must be made of the same magical liquid, floating eerily as a giant celestial raindrop. Some priests or witches see the moonlight as a blessing...   [click here for more]
Silent7Seven Games  $7.25

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Fantasy Class: Martialist

Fantasy Class: Martialist


He is the inheritor of a martial tradition born in the depths of Horrdren's Claw. He fights with his hands and feet, his elbows and head. He carries no blade and wears only the lightest armor. He relies upon his agility and resolve to see him through. He is no monk. His abilities come not from a religion or the study of an ancient philosophy. Rather, his abilities come from the bone of his...   [click here for more]
The Fantasy Cartographic  Pay What You Want

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Sneak Peek I: Martial Artist

Sneak Peek I: Martial Artist


The first free sneak peek of the Night Reign Campaign Setting focuses on a new class, the Martial Artist. This Ch'i striker focuses on using powerful kata attacks to devastate their opponents. This sneak peek presents the class description, the class features and the first 5 levels of techniques. Special Note: The information provided in this sneak peek of the Martial Artist is subject to...   [click here for more]
Destiny Games   FREE 

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Sneak Peek IV: Circle Dancer

Sneak Peek IV: Circle Dancer


The fourth free sneak peek of the Night Reign Campaign Setting focuses on the circle dancer. A ritual fighter, this striker makes their combat within a deadly circle of power. This sneak peek presents the class description, the class features and the first 5 levels of virtues. Special Note: The information provided in this sneak peek of the Circle Dancer is subject to change. The final version...   [click here for more]
Destiny Games   FREE 

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Classic Traveller-CT-S06-76 Patrons

Classic Traveller-CT-S06-76 Patrons


76 Patrons contains sixty separate patron encounter situations for everyone from a single adventurer to a dozen of more, each one with three or more possible resolutions, over two hundred possible combinations. In addition, sixteen mercenary job offers: four each of security, commando, cadre and striker tickets for the aspiring mercenary leader. Enough ideas to keep a Traveller campaign busy for...   [click here for more]
Far Future Enterprises - Traveller  $5.00

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Classic Traveller-CT-A07-Broadsword

Classic Traveller-CT-A07-Broadsword


Broadsword - the first in a new class of 800-ton mercenary cruisers devoted to keeping the peace and restoring order, for a price. Included are detailed deck plans, tables of organisation and equipment for the strike team, and four exciting scenarios (one for use with High Guard, and three for use with Striker and Mercenary), all set in the Vilis subsector, against the backdrop of the Fifth Frontier...   [click here for more]
Far Future Enterprises - Traveller  $5.00

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Classic Traveller-CT- B04-Mercenary

Classic Traveller-CT- B04-Mercenary


Book 4: Mercenary set the stage for Traveller's continuing emphasis on the military. It was a natural expansion of two character types: Army and Marines, and led ultimately to the Traveller miniatures rules set: Striker. For Classic Traveller, the term Books has a special meaning, presenting additional rules on specific subjects, expanding on Traveller's basic concepts. Books run 48 to 56 pages...   [click here for more]
Far Future Enterprises - Traveller  $6.00

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Allies, Contacts, Enemies & Rivals

Allies, Contacts, Enemies & Rivals


Allies, Contacts, Enemies & Rivals Allies, Contacts, Enemies & Rivals is a sourcebook of non-player characters for use with the current edition of Traveller from Mongoose Publishing. Inside you'll find a wide range of NPCs, all ready for use in your game or campaign. Allies Whether your player characters need assistance, or you need an NPC for a character's...   [click here for more]
Spica Publishing  $7.99

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Pirate of the High Seas

Pirate of the High Seas


Avast! Go forth and become a terror on the high seas! A D&D profession, plus the Pirate Captain paragon path ready to add straight into your 4E game - with a dab of "striker" flavor! ...   [click here for more]
EN Publishing  $0.75

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Journal of the Travellers' Aid Society. Issue No. 12

Journal of the Travellers' Aid Society. Issue No. 12


Journal of the Travellers' Aid Society. Issue No. 12 The award-winning Classic Traveller magazine from GDW Game Designers' Workshop. This issue includes (by issue and page number): 12- 07, GAATV (Ship's Locker), John M Ford 12- 07, Submersible ATV (Deep ( V) (Ship's Locker), John M Ford 12- 08, Harlequin Subsector (Subsector), John Harshman 12- 10, Virushi (Contact), J Andrew Keith 12- 12, Tarkine...   [click here for more]
Far Future Enterprises - Traveller  $2.00

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Journal of the Travellers' Aid Society. Issue No. 14

Journal of the Travellers' Aid Society. Issue No. 14


Journal of the Travellers' Aid Society. Issue No. 14 The award-winning Classic Traveller magazine from GDW Game Designers' Workshop. This issue includes (by issue and page number): 14- 06, Free Trader, Lothario Lochinvar Finger (Casual Encounter), John M Ford 14- 09, Tcs Squadron Design (Part 1) (Playing), Kevin Connolly 14- 12, Police Forces In Traveller (Feature Article), Loren Wiseman 14- 16,...   [click here for more]
Far Future Enterprises - Traveller  $2.00

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Journal of the Travellers' Aid Society. Issue No. 16

Journal of the Travellers' Aid Society. Issue No. 16


Journal of the Travellers' Aid Society. Issue No. 16 The award-winning Classic Traveller magazine from GDW Game Designers' Workshop. This issue includes (by issue and page number): 16- 02, From the Management (Editorial), Loren Wiseman 16- 05, Traveller News Service (Traveller News Service), Marc Miller 16- 06, World Maps For Travellers (Playing), Bobby Bryant 16- 09, Last Flight Of The Themis (Amber...   [click here for more]
Far Future Enterprises - Traveller  $2.00

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Journal of the Travellers' Aid Society. Issue No. 17

Journal of the Travellers' Aid Society. Issue No. 17


Journal of the Travellers' Aid Society. Issue No. 17 The award-winning Classic Traveller magazine from GDW Game Designers' Workshop. This issue includes (by issue and page number): 17- 02, From the Management (Editorial), Loren Wiseman 17- 04, Traveller News Service (Traveller News Service), Marc Miller 17- 06, Icecrawler (Bestiary), J Andrew Keith 17- 07, Ice Spider (Bestiary), J Andrew Keith ...   [click here for more]
Far Future Enterprises - Traveller  $2.00

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Journal of the Travellers' Aid Society. Issue No. 21

Journal of the Travellers' Aid Society. Issue No. 21


Journal of the Travellers' Aid Society. Issue No. 21 The award-winning Classic Traveller magazine from GDW Game Designers' Workshop. This issue includes (by issue and page number): 21- 06, Striker Weapons Systems Analysis (Playing), Steven P Drevik 21- 09, Vargr Corsairs (History), J Andrew Keith 21- 17, Special Supplement 3: Missiles (Special Supplement), Marc Miller 21- 33, Girug' kagh (Contact),...   [click here for more]
Far Future Enterprises - Traveller  $2.00

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Oddities and Backup (G-Core)

Oddities and Backup (G-Core)


The Guardian Universe is more than just super heroes and super villains. Now get info on the 'other' side! STRIKERs fight along side of supers when military backup is needed! GENETECs wage wars! Kendra march across time and space bent on wiping out all life in the universe! Sutekh's minions are amassing! And in the darkness of space, NeCross awaits the cosmic hero! Stats! Full Color!...   [click here for more]
Dilly Green Bean Games  $1.00

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Vessel Compendium #2

Vessel Compendium #2


Vessel Compendium 2 - Pursuit Class Materializing out of darkness, a small starcraft hurtles toward 'Stardust II,' a lumbering imperial cargo cruiser. Aboard the League of Merchants' pirate Cutter "Lightfoot, "Captain Hari Xutii gloats: "Poor 'Star-dust,' brimming with Molecutronic components, just begging us to unload them." He turns to his gunner: "Fire as we pass, Rykar. Try not to shake...   [click here for more]
Iron Crown Enterprises  $5.00

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Hobomancer Preview

Hobomancer Preview


Hobomancer Labor Day Sale! You might not think of hobos as playing a role in the labor movement, but the original meaning of the word “hobo” was “one who travels to work.” This differentiated them from tramps (who travelled but did not work) and bums (who neither travelled nor worked). There was even a hobo union--the Tourist Union #63--founded in part to distinguish hobos...   [click here for more]
Hex Games  Pay What You Want

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Hobomancer First Session Actual Play

Hobomancer First Session Actual Play (audio product)


Hobomancer Labor Day Sale! You might not think of hobos as playing a role in the labor movement, but the original meaning of the word “hobo” was “one who travels to work.” This differentiated them from tramps (who travelled but did not work) and bums (who neither travelled nor worked). There was even a hobo union--the Tourist Union #63--founded in part to distinguish hobos...   [click here for more]
Hex Games  Pay What You Want

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(G-Core) YEAR ONE: Guardian Universe III [BUNDLE]

(G-Core) YEAR ONE: Guardian Universe III [BUNDLE]


THIS IS A BUNDLE PRODUCT. WHEN BUYING THIS ITEM YOU WILL RECEIVE SEPARATE DOWNLOAD LINKS FOR EACH PRODUCT LISTED BELOW... 1985 Rogues [G-Core] Regular price: $1.00 Bundle price: $0.16 They are the super villains that helped form the Guardian Universe Campaign from 1988. Now the 'Rogues' of the 1985 story arc are making their first real product...   [click here for more]
Dilly Green Bean Games  $22.00 $3.50

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Feats of Conjuration

Feats of Conjuration


The More Feats! PDFs introduce a single page of themed feats for use with the Pathfinder Roleplaying Game. Every PDF contains a full page of high quality content (no fluff or filler)! Feats of Conjuration includes nine new feats for practitioners of conjuration magic: Arcane Armorer, Barrier Spell, Bolstered Health, Channel Health, Dimensional Striker, Dramatic Teleportation, Persistant...   [click here for more]
Fat Goblin Games  $1.00

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Divine Power (4e)

Divine Power (4e)


This must-have book is the latest in a line of player-friendly game supplements offering hundreds of new options for D&D characters, specifically focusing on heroes who draw power from divine forces. It provides new archetypical builds for the cleric, paladin, invoker, and avenger classes, including new character powers, feats, paragon paths, and epic destinies. It also includes rules for divine...   [click here for more]
Wizards of the Coast  $14.99

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Primal Power (4e)

Primal Power (4e)


New options for barbarians, druids, shamans, and wardens Take a walk on the wild side! This must-have book is the latest in a line of player-friendly game supplements offering hundreds of new options for D&D characters, specifically focusing on heroes who draw power from the spirits that preserve and sustain the world. It provides new archetypal builds for barbarians, druids,...   [click here for more]
Wizards of the Coast  $14.99

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Path of Shadows

Path of Shadows


What path will you walk? Step into the dark with Path of Shadows, the first Pathfinder Roleplaying Game supplement by Ascension Games! Inside you’ll find several shadow- and darkness-based options for your favorite base and core classes, along with a brand-new shadow-based class, the nightblade! Path of Shadows has several features, including:...   [click here for more]
Ascension Games, LLC  $6.99

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The Animist: Nature Incarnate

The Animist: Nature Incarnate


You have the right to bear arms, scorpion stingers, and everything in between! Druids, rangers, and others who revere nature barely scratch the surface, for they interact with the products of nature: her magic, her flora, and her fauna, but not with the primal entity whose personality is reflected in everything she creates. Animists commune directly with the primal being herself,...   [click here for more]
Interjection Games  $5.49

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Space Supers #11: Agents of the Miniverse[ICONS]

Space Supers #11: Agents of the Miniverse[ICONS]


Space Supers is a line of characters pdfs set in the universe of the Cosmic Supers setting The Great Game for the ICONS RPG. The Agent of the Miniverse are 3 ruthless warriors who have joined the ranks of Krux Morta in his quest to bring ultimate entropy to the universe. Cerabelax - A powerful psychic that specializes in mentally...   [click here for more]
Fainting Goat Games  $1.19

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Legendary Rogues

Legendary Rogues


Rogues Always Steal the Spotlight! Legendary Rogues is the latest volume in our new series of class-focused player supplements, this one focused at the fast-talking tricksters, stealthy pilferers, and happy-go-lucky scoundrels that populate every great adventure story. From their earliest incarnations as thieves and assassins, rogues have broadened their reach into all manner...   [click here for more]
Legendary Games  $9.99

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[SUPERS]Space Supers #11: Agents of the Miniverse

[SUPERS]Space Supers #11: Agents of the Miniverse


Space Supers is a line of characters pdfs set in a Cosmic Supers setting that are ready for action in your SUPERS! RED game The Agent of the Miniverse are 3 ruthless warriors who have joined the ranks of Krux Morta in his quest to bring ultimate entropy to the universe. Cerabelax - A powerful psychic that specializes in mentally...   [click here for more]
Fainting Goat Games  $1.19

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Gunwave

Gunwave


Gunwave is a tabletop role-playing system using giant robots. The rules strike a balance between speed and rich tactical options, in a simplification of elements from D&D and World of Darkness in an attempt to capture the fast-moving fun of an anime mecha series. In Gunwave, you play with a pilot character and a mecha. Each pilot character...   [click here for more]
Brent P. Newhall's Musaeum  $4.99

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Player's Handbook (4e)

Player's Handbook (4e)


The first of three core rulebooks for the 4th Edition Dungeons & Dragons® Roleplaying Game. The Dungeons & Dragons Roleplaying Game has defined the medieval fantasy genre and the tabletop RPG industry for more than 30 years. In the D&D game, players create characters that band together to explore dungeons, slay monsters, and find...   [click here for more]
Wizards of the Coast  $9.99

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Feats of Acrobatics

Feats of Acrobatics


The More Feats! PDFs introduce a single page of themed feats for use with the Pathfinder Roleplaying Game. Every PDF contains a full page of high-quality content (no fluff or filler)! Feats of Acrobatics includes ten new feats for acrobatic and gymnastic characters who want to add a little flair to their attacks and maneuvers : Acrobatic Scramble, Combat Climbing, Delaying Defense, Dodgy...   [click here for more]
Fat Goblin Games  $1.00

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