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 Newest Titles in This Section
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Mapping Cards - Ancient Temple

Mapping Cards - Ancient Temple


Mapping Cards are a simple way of quickly constructing a random ‘dungeon like’ adventure area using a card deck mechanic. Using a set of standard sized cards with simple words or symbols the players/GM can draw cards and line them up as they chose. The GM controls what is present by what cards are in the deck. They can control the order of the cards as well, with the ENTRY card always being the...   [click here for more]
Flynnkd Games  Pay What You Want

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Mapping Cards - BUGS!

Mapping Cards - BUGS!


Mapping Cards are a simple way of quickly constructing a random ‘dungeon like’ adventure area using a card deck mechanic. Using a set of standard sized cards with simple words or symbols the players/GM can draw cards and line them up as they chose. The GM controls what is present by what cards are in the deck. They can control the order of the cards as well, with the ENTRY card always being the...   [click here for more]
Flynnkd Games  Pay What You Want

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Mapping Cards - Chase Cards

Mapping Cards - Chase Cards


Mapping Cards are a simple way of quickly constructing a random ‘dungeon like’ adventure area using a card deck mechanic. Using a set of standard sized cards with simple words or symbols the players/GM can draw cards and line them up as they chose. The GM controls what is present by what cards are in the deck. They can control the order of the cards as well, with the ENTRY card always being the...   [click here for more]
Flynnkd Games  Pay What You Want

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Mapping Cards - Common Cards

Mapping Cards - Common Cards


Mapping Cards are a simple way of quickly constructing a random ‘dungeon like’ adventure area using a card deck mechanic. Using a set of standard sized cards with simple words or symbols the players/GM can draw cards and line them up as they chose. The GM controls what is present by what cards are in the deck. They can control the order of the cards as well, with the ENTRY card always being the...   [click here for more]
Flynnkd Games  Pay What You Want

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Mapping Cards - Dark Forest

Mapping Cards - Dark Forest


Mapping Cards are a simple way of quickly constructing a random ‘dungeon like’ adventure area using a card deck mechanic. Using a set of standard sized cards with simple words or symbols the players/GM can draw cards and line them up as they chose. The GM controls what is present by what cards are in the deck. They can control the order of the cards as well, with the ENTRY card always being the...   [click here for more]
Flynnkd Games  Pay What You Want

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Mapping Cards - Deserted Island

Mapping Cards - Deserted Island


Mapping Cards are a simple way of quickly constructing a random ‘dungeon like’ adventure area using a card deck mechanic. Using a set of standard sized cards with simple words or symbols the players/GM can draw cards and line them up as they chose. The GM controls what is present by what cards are in the deck. They can control the order of the cards as well, with the ENTRY card always being the...   [click here for more]
Flynnkd Games  Pay What You Want

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Mapping Cards - Dirigible

Mapping Cards - Dirigible


Mapping Cards are a simple way of quickly constructing a random ‘dungeon like’ adventure area using a card deck mechanic. Using a set of standard sized cards with simple words or symbols the players/GM can draw cards and line them up as they chose. The GM controls what is present by what cards are in the deck. They can control the order of the cards as well, with the ENTRY card always being the...   [click here for more]
Flynnkd Games  Pay What You Want

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Mapping Cards - Fantasy Dungeon

Mapping Cards - Fantasy Dungeon


Mapping Cards are a simple way of quickly constructing a random ‘dungeon like’ adventure area using a card deck mechanic. Using a set of standard sized cards with simple words or symbols the players/GM can draw cards and line them up as they chose. The GM controls what is present by what cards are in the deck. They can control the order of the cards as well, with the ENTRY card always being the...   [click here for more]
Flynnkd Games  Pay What You Want

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Mapping Cards - Fantasy Player's Base

Mapping Cards - Fantasy Player's Base


Mapping Cards are a simple way of quickly constructing a random ‘dungeon like’ adventure area using a card deck mechanic. Using a set of standard sized cards with simple words or symbols the players/GM can draw cards and line them up as they chose. The GM controls what is present by what cards are in the deck. They can control the order of the cards as well, with the ENTRY card always being the...   [click here for more]
Flynnkd Games  Pay What You Want

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Mapping Cards - Guide to using.

Mapping Cards - Guide to using.


Mapping Cards are a simple way of quickly constructing a random dungeon like adventure area using a card deck mechanic. Using a set of standard sized cards with simple words or symbols the players/GM can draw cards and line them up as they chose. The GM controls what is present by what cards are in the deck. They can control the order of the cards as well, with the ENTRY card always being the first...   [click here for more]
Flynnkd Games   FREE 

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Mapping Cards - Haunted Mansion

Mapping Cards - Haunted Mansion


Mapping Cards are a simple way of quickly constructing a random ‘dungeon like’ adventure area using a card deck mechanic. Using a set of standard sized cards with simple words or symbols the players/GM can draw cards and line them up as they chose. The GM controls what is present by what cards are in the deck. They can control the order of the cards as well, with the ENTRY card always being the...   [click here for more]
Flynnkd Games  Pay What You Want

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Mapping Cards - Hospital

Mapping Cards - Hospital


Mapping Cards are a simple way of quickly constructing a random ‘dungeon like’ adventure area using a card deck mechanic. Using a set of standard sized cards with simple words or symbols the players/GM can draw cards and line them up as they chose. The GM controls what is present by what cards are in the deck. They can control the order of the cards as well, with the ENTRY card always being the...   [click here for more]
Flynnkd Games  Pay What You Want

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Mapping Cards - Industrial Plant

Mapping Cards - Industrial Plant


Mapping Cards are a simple way of quickly constructing a random ‘dungeon like’ adventure area using a card deck mechanic. Using a set of standard sized cards with simple words or symbols the players/GM can draw cards and line them up as they chose. The GM controls what is present by what cards are in the deck. They can control the order of the cards as well, with the ENTRY card always being the...   [click here for more]
Flynnkd Games  Pay What You Want

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Mapping Cards - Mad Science Player's Base

Mapping Cards - Mad Science Player's Base


Mapping Cards are a simple way of quickly constructing a random ‘dungeon like’ adventure area using a card deck mechanic. Using a set of standard sized cards with simple words or symbols the players/GM can draw cards and line them up as they chose. The GM controls what is present by what cards are in the deck. They can control the order of the cards as well, with the ENTRY card always being the...   [click here for more]
Flynnkd Games  Pay What You Want

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Mapping Cards - Medieval Castle

Mapping Cards - Medieval Castle


Mapping Cards are a simple way of quickly constructing a random ‘dungeon like’ adventure area using a card deck mechanic. Using a set of standard sized cards with simple words or symbols the players/GM can draw cards and line them up as they chose. The GM controls what is present by what cards are in the deck. They can control the order of the cards as well, with the ENTRY card always being the...   [click here for more]
Flynnkd Games  Pay What You Want

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Mapping Cards - Necropolis

Mapping Cards - Necropolis


Mapping Cards are a simple way of quickly constructing a random ‘dungeon like’ adventure area using a card deck mechanic. Using a set of standard sized cards with simple words or symbols the players/GM can draw cards and line them up as they chose. The GM controls what is present by what cards are in the deck. They can control the order of the cards as well, with the ENTRY card always being the...   [click here for more]
Flynnkd Games  Pay What You Want

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Mapping Cards - Ocean Liner

Mapping Cards - Ocean Liner


Mapping Cards are a simple way of quickly constructing a random ‘dungeon like’ adventure area using a card deck mechanic. Using a set of standard sized cards with simple words or symbols the players/GM can draw cards and line them up as they chose. The GM controls what is present by what cards are in the deck. They can control the order of the cards as well, with the ENTRY card always being the...   [click here for more]
Flynnkd Games  Pay What You Want

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Mapping Cards - Oil Refinery

Mapping Cards - Oil Refinery


Mapping Cards are a simple way of quickly constructing a random dungeon like adventure area using a card deck mechanic. Using a set of standard sized cards with simple words or symbols the players/GM can draw cards and line them up as they chose. The GM controls what is present by what cards are in the deck. They can control the order of the cards as well, with the ENTRY card always being the first...   [click here for more]
Flynnkd Games  Pay What You Want

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Mapping Cards - Orbital Station

Mapping Cards - Orbital Station


Mapping Cards are a simple way of quickly constructing a random ‘dungeon like’ adventure area using a card deck mechanic. Using a set of standard sized cards with simple words or symbols the players/GM can draw cards and line them up as they chose. The GM controls what is present by what cards are in the deck. They can control the order of the cards as well, with the ENTRY card always being the...   [click here for more]
Flynnkd Games  Pay What You Want

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Mapping Cards - SciFi Player's Base

Mapping Cards - SciFi Player's Base


Mapping Cards are a simple way of quickly constructing a random ‘dungeon like’ adventure area using a card deck mechanic. Using a set of standard sized cards with simple words or symbols the players/GM can draw cards and line them up as they chose. The GM controls what is present by what cards are in the deck. They can control the order of the cards as well, with the ENTRY card always being the...   [click here for more]
Flynnkd Games  Pay What You Want

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Mapping Cards - Secret Base

Mapping Cards - Secret Base


Mapping Cards are a simple way of quickly constructing a random ‘dungeon like’ adventure area using a card deck mechanic. Using a set of standard sized cards with simple words or symbols the players/GM can draw cards and line them up as they chose. The GM controls what is present by what cards are in the deck. They can control the order of the cards as well, with the ENTRY card always being the...   [click here for more]
Flynnkd Games  Pay What You Want

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Mapping Cards - Sewers Cards

Mapping Cards - Sewers Cards


Mapping Cards are a simple way of quickly constructing a random ‘dungeon like’ adventure area using a card deck mechanic. Using a set of standard sized cards with simple words or symbols the players/GM can draw cards and line them up as they chose. The GM controls what is present by what cards are in the deck. They can control the order of the cards as well, with the ENTRY card always being the...   [click here for more]
Flynnkd Games  Pay What You Want

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Mapping Cards - Shopping Mall

Mapping Cards - Shopping Mall


Mapping Cards are a simple way of quickly constructing a random ‘dungeon like’ adventure area using a card deck mechanic. Using a set of standard sized cards with simple words or symbols the players/GM can draw cards and line them up as they chose. The GM controls what is present by what cards are in the deck. They can control the order of the cards as well, with the ENTRY card always being the...   [click here for more]
Flynnkd Games  Pay What You Want

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Mapping Cards - Sky Scraper

Mapping Cards - Sky Scraper


Mapping Cards are a simple way of quickly constructing a random ‘dungeon like’ adventure area using a card deck mechanic. Using a set of standard sized cards with simple words or symbols the players/GM can draw cards and line them up as they chose. The GM controls what is present by what cards are in the deck. They can control the order of the cards as well, with the ENTRY card always being the...   [click here for more]
Flynnkd Games  Pay What You Want

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Mapping Cards - Spaceship

Mapping Cards - Spaceship


Mapping Cards are a simple way of quickly constructing a random ‘dungeon like’ adventure area using a card deck mechanic. Using a set of standard sized cards with simple words or symbols the players/GM can draw cards and line them up as they chose. The GM controls what is present by what cards are in the deck. They can control the order of the cards as well, with the ENTRY card always being the...   [click here for more]
Flynnkd Games  Pay What You Want

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Mapping Cards - Street Life

Mapping Cards - Street Life


Mapping Cards are a simple way of quickly constructing a random ‘dungeon like’ adventure area using a card deck mechanic. Using a set of standard sized cards with simple words or symbols the players/GM can draw cards and line them up as they chose. The GM controls what is present by what cards are in the deck. They can control the order of the cards as well, with the ENTRY card always being the...   [click here for more]
Flynnkd Games  Pay What You Want

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Mapping Cards - SuperHero's Player Base

Mapping Cards - SuperHero's Player Base


Mapping Cards are a simple way of quickly constructing a random ‘dungeon like’ adventure area using a card deck mechanic. Using a set of standard sized cards with simple words or symbols the players/GM can draw cards and line them up as they chose. The GM controls what is present by what cards are in the deck. They can control the order of the cards as well, with the ENTRY card always being the...   [click here for more]
Flynnkd Games  Pay What You Want

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Mapping Cards - The Desert

Mapping Cards - The Desert


Mapping Cards are a simple way of quickly constructing a random ‘dungeon like’ adventure area using a card deck mechanic. Using a set of standard sized cards with simple words or symbols the players/GM can draw cards and line them up as they chose. The GM controls what is present by what cards are in the deck. They can control the order of the cards as well, with the ENTRY card always being the...   [click here for more]
Flynnkd Games  Pay What You Want

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Mapping Cards - The Dragon's Lair

Mapping Cards - The Dragon's Lair


The Dragon’s Lair Is an experiment in using Mapping Cards as a one off ready to play dungeon adventure. All you have to do is set up the group cards, fill in the random cards, tell the players the opening story and off you go. Would be great if it was that simple, but GMs will still have to populate this dungeon with mobs (although some are implied). The cards give you the BIG picture, you have...   [click here for more]
Flynnkd Games  Pay What You Want

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Mapping Cards - The Swamp

Mapping Cards - The Swamp


Mapping Cards are a simple way of quickly constructing a random ‘dungeon like’ adventure area using a card deck mechanic. Using a set of standard sized cards with simple words or symbols the players/GM can draw cards and line them up as they chose. The GM controls what is present by what cards are in the deck. They can control the order of the cards as well, with the ENTRY card always being the...   [click here for more]
Flynnkd Games  Pay What You Want

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Mapping Cards - Victorian Player's Base

Mapping Cards - Victorian Player's Base


Mapping Cards are a simple way of quickly constructing a random ‘dungeon like’ adventure area using a card deck mechanic. Using a set of standard sized cards with simple words or symbols the players/GM can draw cards and line them up as they chose. The GM controls what is present by what cards are in the deck. They can control the order of the cards as well, with the ENTRY card always being the...   [click here for more]
Flynnkd Games  Pay What You Want

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Mapping Cards - Village Cards

Mapping Cards - Village Cards


Mapping Cards are a simple way of quickly constructing a random ‘dungeon like’ adventure area using a card deck mechanic. Using a set of standard sized cards with simple words or symbols the players/GM can draw cards and line them up as they chose. The GM controls what is present by what cards are in the deck. They can control the order of the cards as well, with the ENTRY card always being the...   [click here for more]
Flynnkd Games  Pay What You Want

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Runequest 2 Character Sheet

Runequest 2 Character Sheet

Flynnkd Games   FREE 

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Savage Insider Issue #2: How the Dice Roll

Savage Insider Issue #2: How the Dice Roll


The revised edition contains a cleaner layout; the content has not changed. Savage Insider Issue 2: How the Dice Roll is all about what the community does with their gaming. The pillar article, Savage Worlds as an Educational Tool, takes a look how to turn role-playing games into a tool for homeschooling. How the Dice Roll is a cross-genre issue with content covering...   [click here for more]
Mystical Throne Entertainment   FREE 

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Swift Swords Underworld Advantages&Disadvantages Expansion Deck PnP

Swift Swords Underworld Advantages&Disadvantages Expansion Deck PnP


The Advantages and Disadvantages expansion includes the rules for using Adv&Disadv, and the card files to allow you to print your own copy.  There are 40 A&D cards in this deck. Should you wish to buy the full game it is available at Drivethru.com as a Print&Play download, and on DriveThruCards as a physical copy (soon). Please visit us at: google.com/+AustwizSSU PnP versions of...   [click here for more]
Flynnkd Games  Pay What You Want

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Swift Swords Underworld Enchantments Expansion Deck PnP

Swift Swords Underworld Enchantments Expansion Deck PnP


The Enchantments expansion includes the rules for using Enchantments, and the card files to allow you to print your own copy.  There are 52 Enchantment cards in this deck. Should you wish to buy the full game it is available at Drivethru.com as a Print&Play download, and on DriveThruCards as a physical copy (soon). Please visit us at: google.com/+AustwizSSU PnP versions of this game can...   [click here for more]
Flynnkd Games  Pay What You Want

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Swift Swords Underworld PnP

Swift Swords Underworld PnP


This is the base game, with 6 decks. It is fully playable. A set of expansion decks will be offered to allow you to expand the games options. SS/Underworld is a multi-player card game in which you play a fantasy Hero in search of a legendary treasure, guarded by a legendary Monster.  Players compete with each other to reach the Treasure Vault, fighting the other players, the terrain,...   [click here for more]
Flynnkd Games   FREE 

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Swift Swords Underworld Potions Expansion Deck PnP

Swift Swords Underworld Potions Expansion Deck PnP


The Potions expansion includes the rules for using Potions, and the card files to allow you to print your own copy.  There are 52 Potion cards in this deck. Should you wish to buy the full game it is available at Drivethru.com as a Print&Play download, and on DriveThruCards as a physical copy (soon). Please visit us at: google.com/+AustwizSSU PnP versions of this game can be found at DriveThruRPG....   [click here for more]
Flynnkd Games  Pay What You Want

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Swift Swords Underworld Powers Expansion Deck PnP

Swift Swords Underworld Powers Expansion Deck PnP


The Powers expansion includes the rules for using Powers, and the card files to allow you to print your own copy.  There are 48 Power cards in this deck. Should you wish to buy the full game it is available at Drivethru.com as a Print&Play download, and on DriveThruCards as a physical copy (soon). Please visit us at: google.com/+AustwizSSU PnP versions of this game can be found at DriveThruRPG....   [click here for more]
Flynnkd Games  Pay What You Want

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Swift Swords Underworld Retinues Expansion Deck PnP

Swift Swords Underworld Retinues Expansion Deck PnP


The Retinues expansion includes the rules for using Retinues, and the card files to allow you to print your own copy.  There are 26 unique cards, 52 cards in the deck. A Retinue is a skilled follower or group of followers that serve you in a specific area, with abilities or bonuses. Armourers, Wizards, Tax Collectors etc. Should you wish to buy the full game it is available at Drivethru.com as a...   [click here for more]
Flynnkd Games  Pay What You Want

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Swift Swords Underworld Rules

Swift Swords Underworld Rules


Explore the Dungeon, defeat the Vault. Multi-player competitive/co-operative card game for 2-8 players, where players gather clues to allow them to enter The Vault. Along the way they can attack monsters or other players, gain loot and gold and grow stronger. Once the Vault Clues have been discovered the Vault Monster must be overcome to win the game. Players can go it alone, or bring in allies to...   [click here for more]
Flynnkd Games   FREE 

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Swift Swords Underworld Summary Sheet

Swift Swords Underworld Summary Sheet


Updated Summary Sheet, all expansions. Two page sheet with all the latest available Actions and Sequence of Play. You can purchase a Print&Play verison of the game from DriveThruRPG. Should you wish to buy the full game it is available at Drivethru.com as a Print&Play download, and on DriveThruCards as a physical copy (soon). For information or questions please see: google.com/+AustwizSSU...   [click here for more]
Flynnkd Games   FREE 

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Swift Swords Underworld Traps Expansion Deck PnP

Swift Swords Underworld Traps Expansion Deck PnP


The Traps PnP expansion includes the rules for using Traps, and the card files to allow you to print your own copy.  There are 40 Trap cards in this deck. Should you wish to buy the full game it is available at Drivethru.com as a Print&Play download, and on DriveThruCards as a physical copy (soon). Please visit us at: google.com/+AustwizSSU PnP versions of this game can be found at DriveThruRPG....   [click here for more]
Flynnkd Games  Pay What You Want

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